System Builder Manual

Build a Rule

A rule is a single condition a match must satisfy for your system to bet on it. You can stack several rules together — a match has to pass all of them.

Rules panel with the Add New Rule button

Anatomy of a rule

Every rule is made of three parts:

  1. Metric — the thing you're measuring (e.g. Service Games Won %).
  2. Operator — how to compare it (greater than, less than, between).
  3. Value — the number to compare against.

Read together they form a sentence:

Service Games Won % is greater than 70.

A single rule card and its controls

Left to right, a rule card has: the metric name (a dropdown), the operator, a Tour Average shortcut, the value box with a % sign, and a trash icon to delete the rule.

Adding your first rule

  1. Click Add New Rule (top-right of the Rules panel). It's greyed out until any half-finished rule is completed — hover it for a reminder.
  2. Pick a metric from the dropdown. Metrics are grouped — Core Averages, Momentum & Transitions and Clutch Situations — so related stats sit together. Not sure what one means? See the Metric Glossary. A metric already used in another rule is greyed out so you can't pick it twice.

    The metric dropdown open, showing the grouped metric list

  3. Choose an operator:
    • Greater than (≥) — the value must be at least your number.
    • Less than (≤) — the value must be at most your number.
    • Between — opens a second box so you can set a low–high band.
  4. Type the value (a percentage from 0 to 100). Press Tab or click away to apply it.

The match count updates as you go, so you can see straight away how selective your rule is.

The Tour Average shortcut

When a surface and gender are chosen, a small Tour Average link appears on the rule. Click it to auto-fill the value with the tour average for that metric — a sensible starting point you can then nudge up or down.

Combining rules

Add more rules to tighten the system. Each new rule makes it stricter, because a match must pass every rule:

Rules Effect
One broad rule Lots of matches, low confidence
Two or three focused rules Fewer matches, clearer edge
Many narrow rules Very few matches — often too few to trust

If your match count drops to almost nothing, remove your most restrictive rule and try again.

Editing and removing

Tips

Tip Why it matters
Use Tour Average as a starting point It's a reasonable threshold — adjust up or down from there.
One to three rules usually enough More rules = fewer matches and risk of over-fitting to coincidence.
Watch the match count drop If it falls below 5–10, your rules are too tight; loosen the worst one.
Avoid "perfect" metrics A player with 100% over two matches is luck, not edge. Use min matches filter.

Next step

Once your rules describe the matches you care about, it's time to test them. Continue to Run a Backtest, or go back to Getting Started.